Language Games to Improve Students’ Classroom Interactions
ABSTRACT: This action research was conducted at “Institución Educativa Francisco Luis Hernández Betancur'' with 31 students between 11 and 13 years old. It was aimed at evaluating the effectiveness of language games to improve classroom interactions among sixth graders. Data was collected...
- Autores:
-
Fernández Silva, Daniela del Carmen
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2024
- Institución:
- Universidad de Antioquia
- Repositorio:
- Repositorio UdeA
- Idioma:
- eng
- OAI Identifier:
- oai:bibliotecadigital.udea.edu.co:10495/45311
- Acceso en línea:
- https://hdl.handle.net/10495/45311
- Palabra clave:
- Classroom learning centers
Games in language education
Interaction in education
Student participation
Centros de aprendizaje
Interacción en educación
Participación del estudiante
http://id.loc.gov/authorities/subjects/sh85026818
http://id.loc.gov/authorities/subjects/sh2022007124
- Rights
- openAccess
- License
- https://creativecommons.org/licenses/by-nc-nd/4.0/
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Language Games to Improve Students’ Classroom Interactions |
| title |
Language Games to Improve Students’ Classroom Interactions |
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Language Games to Improve Students’ Classroom Interactions Classroom learning centers Games in language education Interaction in education Student participation Centros de aprendizaje Interacción en educación Participación del estudiante http://id.loc.gov/authorities/subjects/sh85026818 http://id.loc.gov/authorities/subjects/sh2022007124 |
| title_short |
Language Games to Improve Students’ Classroom Interactions |
| title_full |
Language Games to Improve Students’ Classroom Interactions |
| title_fullStr |
Language Games to Improve Students’ Classroom Interactions |
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Language Games to Improve Students’ Classroom Interactions |
| title_sort |
Language Games to Improve Students’ Classroom Interactions |
| dc.creator.fl_str_mv |
Fernández Silva, Daniela del Carmen |
| dc.contributor.advisor.none.fl_str_mv |
Arredondo Chaverra, Mary Isabel |
| dc.contributor.author.none.fl_str_mv |
Fernández Silva, Daniela del Carmen |
| dc.subject.proposal.spa.fl_str_mv |
Classroom learning centers Games in language education Interaction in education Student participation Centros de aprendizaje Interacción en educación Participación del estudiante |
| topic |
Classroom learning centers Games in language education Interaction in education Student participation Centros de aprendizaje Interacción en educación Participación del estudiante http://id.loc.gov/authorities/subjects/sh85026818 http://id.loc.gov/authorities/subjects/sh2022007124 |
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http://id.loc.gov/authorities/subjects/sh85026818 http://id.loc.gov/authorities/subjects/sh2022007124 |
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ABSTRACT: This action research was conducted at “Institución Educativa Francisco Luis Hernández Betancur'' with 31 students between 11 and 13 years old. It was aimed at evaluating the effectiveness of language games to improve classroom interactions among sixth graders. Data was collected through a personal journal in which I registered detailed descriptions of the observations and some reflections regarding the research objectives; a four-question survey applied after each language game implementation to the students; a semi-structured interview with the cooperating teacher to know his perspective of the strategy; students’ self-assessment rubric and video recordings that were useful to analyze the students’ interactions. Data analysis showed that language games were a successful activity for fostering an enjoyable environment for learning English. Besides, students’ classroom interaction showed an improvement in which students were evident to interact more among themselves and helped each other during the development of the activity. Finally, language games were also effective in promoting students’ participation in which students were motivated to take part in the class activities. |
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2024 |
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2024 |
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2025-03-06T13:45:33Z |
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2025-03-06T13:45:33Z |
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https://hdl.handle.net/10495/45311 |
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eng |
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eng |
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Universidad de Antioquia |
| dc.publisher.place.spa.fl_str_mv |
Medellín, Colombia |
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Escuela de Idiomas. Licenciatura en Lenguas Extranjeras |
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Arredondo Chaverra, Mary IsabelFernández Silva, Daniela del Carmen2025-03-06T13:45:33Z2025-03-06T13:45:33Z2024https://hdl.handle.net/10495/45311ABSTRACT: This action research was conducted at “Institución Educativa Francisco Luis Hernández Betancur'' with 31 students between 11 and 13 years old. It was aimed at evaluating the effectiveness of language games to improve classroom interactions among sixth graders. Data was collected through a personal journal in which I registered detailed descriptions of the observations and some reflections regarding the research objectives; a four-question survey applied after each language game implementation to the students; a semi-structured interview with the cooperating teacher to know his perspective of the strategy; students’ self-assessment rubric and video recordings that were useful to analyze the students’ interactions. Data analysis showed that language games were a successful activity for fostering an enjoyable environment for learning English. Besides, students’ classroom interaction showed an improvement in which students were evident to interact more among themselves and helped each other during the development of the activity. Finally, language games were also effective in promoting students’ participation in which students were motivated to take part in the class activities.RESUMEN: Esta investigación fue llevada a cabo en la Institución Educativa Francisco Luis Hernández Betancur con 31 estudiantes entre los 11 y 13 años. Tuvo como objetivo evaluar la efectividad de los juegos de idioma para mejorar las interacción en el aula entre los estudiantes del grado sexto. Los datos fueron recolectados a través de un diario de investigación en el cual registre descripciones detalladas de las observaciones y algunas reflexiones de acuerdo a los objetivos de investigación; un cuestionario de cuatro preguntas aplicado después de cada implementación de los juegos; una entrevista semiestructurada con el profesor cooperador para conocer su perspectiva de la estrategia; una autoevaluación aplicada a los estudiantes y grabaciones que fueron útiles para analizar las interacciones de los estudiantes. El análisis de los datos mostró que los juegos de idioma fueron una actividad exitosa para promover un ambiente de disfrute en el aprendizaje del inglés. Además, las interacciones en el aula de los estudiantes mostraron una mejora en la cual fue evidente que los estudiantes interactuaron más entre ellos y se ayudaron unos a otros. Finalmente, los juegos de idioma fueron también efectivos en fomentar la participación de los estudiantes los cuales estuvieron motivados para hacer parte de las actividades de clase.PregradoLicenciada en Lenguas Extranjeras38application/pdfengUniversidad de AntioquiaMedellín, ColombiaEscuela de Idiomas. Licenciatura en Lenguas Extranjerashttps://creativecommons.org/licenses/by-nc-nd/4.0/http://creativecommons.org/licenses/by-nc-nd/2.5/co/info:eu-repo/semantics/openAccessAtribución-NoComercial-SinDerivadas 2.5 Colombiahttp://purl.org/coar/access_right/c_abf2Language Games to Improve Students’ Classroom InteractionsTesis/Trabajo de grado - Monografía - Pregradohttp://purl.org/coar/resource_type/c_7a1fhttps://purl.org/redcol/resource_type/TPhttp://purl.org/coar/version/c_b1a7d7d4d402bcceinfo:eu-repo/semantics/bachelorThesisinfo:eu-repo/semantics/draftClassroom learning centersGames in language educationInteraction in educationStudent participationCentros de aprendizajeInteracción en educaciónParticipación del estudiantehttp://id.loc.gov/authorities/subjects/sh85026818http://id.loc.gov/authorities/subjects/sh2022007124PublicationORIGINALFernándezDaniela_2024_LanguageGamesImprove.pdfFernándezDaniela_2024_LanguageGamesImprove.pdfTrabajo de grado de Pregradoapplication/pdf905275https://bibliotecadigital.udea.edu.co/bitstreams/986df567-53b3-4b7e-b3e2-600dca493b75/download6a719095fe858af523dfe0d7985a4aebMD51trueAnonymousREADCC-LICENSElicense_rdflicense_rdfapplication/rdf+xml; charset=utf-8823https://bibliotecadigital.udea.edu.co/bitstreams/86373ad0-da59-459c-91ce-4a94a22e83c9/downloadb88b088d9957e670ce3b3fbe2eedbc13MD52falseAnonymousREADLICENSElicense.txtlicense.txttext/plain; charset=utf-81748https://bibliotecadigital.udea.edu.co/bitstreams/e34e049b-9958-4ced-aef3-294b5efcf5a7/download8a4605be74aa9ea9d79846c1fba20a33MD53falseAnonymousREADTEXTFernándezDaniela_2024_LanguageGamesImprove.pdf.txtFernándezDaniela_2024_LanguageGamesImprove.pdf.txtExtracted texttext/plain57488https://bibliotecadigital.udea.edu.co/bitstreams/a407228a-76ca-44e8-9aa9-d152036967a6/download9c14febbc391f5dcff75e15afc6fd573MD54falseAnonymousREADTHUMBNAILFernándezDaniela_2024_LanguageGamesImprove.pdf.jpgFernándezDaniela_2024_LanguageGamesImprove.pdf.jpgGenerated Thumbnailimage/jpeg6812https://bibliotecadigital.udea.edu.co/bitstreams/0dfa25cf-3494-4982-a07e-74e9348e5695/download5f4b07e330d3ff51342909ee073afb71MD55falseAnonymousREAD10495/45311oai:bibliotecadigital.udea.edu.co:10495/453112025-03-26 18:33:01.753https://creativecommons.org/licenses/by-nc-nd/4.0/open.accesshttps://bibliotecadigital.udea.edu.coRepositorio Institucional de la Universidad de Antioquiaaplicacionbibliotecadigitalbiblioteca@udea.edu.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 |
