Implementing Game-Based Learning (GBL) and Ludic Activities as a Teaching Strategy to Increase Young Learners' Exposure to and Use of the English Language

ABSTRACT: This action research project explores the effectiveness of implementing Game-Based Learning (GBL) and Ludic Activities to increase the English language exposure and usage among a group of second graders from a public institution in Medellin, Colombia. Initially the terms were defined, then...

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Autores:
Aristizábal García, Yuly Alejandra
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2023
Institución:
Universidad de Antioquia
Repositorio:
Repositorio UdeA
Idioma:
eng
OAI Identifier:
oai:bibliotecadigital.udea.edu.co:10495/38076
Acceso en línea:
https://hdl.handle.net/10495/38076
Palabra clave:
Learning strategies
Games in language education
Motivation in education
Action research
Language instruction
Enseñanza de idiomas
Inglés - Aprendizaje
Investigacion accion – Medellin
Juegos - Aprendizaje
Motivación en educación
http://id.loc.gov/authorities/subjects/sh95000636
http://id.loc.gov/authorities/subjects/sh2022007124
http://id.loc.gov/authorities/subjects/sh85087566
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept59
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/2.5/co/
Description
Summary:ABSTRACT: This action research project explores the effectiveness of implementing Game-Based Learning (GBL) and Ludic Activities to increase the English language exposure and usage among a group of second graders from a public institution in Medellin, Colombia. Initially the terms were defined, then the activities were described and finally, the data collected was analyzed. The tools to collect data were interviews, surveys, students work, students’ English diaries and a teacher’s journal. Findings suggest that the use of GBL and Ludic Activities notably increase students’ exposure to and use of the L2 at the same time they turn the classes student-centered. Moreover, these approaches contribute to a significant boost in motivations and students’ development of social skills. However, challenges emerged in the realm of classroom management, highlighting the need for the research and implementation of different strategies to address this issue.