Implementing Game-Based Learning (GBL) and Ludic Activities as a Teaching Strategy to Increase Young Learners' Exposure to and Use of the English Language

ABSTRACT: This action research project explores the effectiveness of implementing Game-Based Learning (GBL) and Ludic Activities to increase the English language exposure and usage among a group of second graders from a public institution in Medellin, Colombia. Initially the terms were defined, then...

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Autores:
Aristizábal García, Yuly Alejandra
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2023
Institución:
Universidad de Antioquia
Repositorio:
Repositorio UdeA
Idioma:
eng
OAI Identifier:
oai:bibliotecadigital.udea.edu.co:10495/38076
Acceso en línea:
https://hdl.handle.net/10495/38076
Palabra clave:
Learning strategies
Games in language education
Motivation in education
Action research
Language instruction
Enseñanza de idiomas
Inglés - Aprendizaje
Investigacion accion – Medellin
Juegos - Aprendizaje
Motivación en educación
http://id.loc.gov/authorities/subjects/sh95000636
http://id.loc.gov/authorities/subjects/sh2022007124
http://id.loc.gov/authorities/subjects/sh85087566
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept59
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/2.5/co/