Implementing Game-Based Learning (GBL) and Ludic Activities as a Teaching Strategy to Increase Young Learners' Exposure to and Use of the English Language
ABSTRACT: This action research project explores the effectiveness of implementing Game-Based Learning (GBL) and Ludic Activities to increase the English language exposure and usage among a group of second graders from a public institution in Medellin, Colombia. Initially the terms were defined, then...
- Autores:
-
Aristizábal García, Yuly Alejandra
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2023
- Institución:
- Universidad de Antioquia
- Repositorio:
- Repositorio UdeA
- Idioma:
- eng
- OAI Identifier:
- oai:bibliotecadigital.udea.edu.co:10495/38076
- Acceso en línea:
- https://hdl.handle.net/10495/38076
- Palabra clave:
- Learning strategies
Games in language education
Motivation in education
Action research
Language instruction
Enseñanza de idiomas
Inglés - Aprendizaje
Investigacion accion – Medellin
Juegos - Aprendizaje
Motivación en educación
http://id.loc.gov/authorities/subjects/sh95000636
http://id.loc.gov/authorities/subjects/sh2022007124
http://id.loc.gov/authorities/subjects/sh85087566
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept59
- Rights
- openAccess
- License
- http://creativecommons.org/licenses/by-nc-nd/2.5/co/
