Gamification and Classroom Management in a Group of Fifth Graders
ABSTRACT: This project was developed with fifth-year students of the Fe y Alegria Luis Amigó Educational Institution. Due to the behaviour of the students in class, where there is evidence of inattention and disorder during classes, we decided to carry out an action research study in order to implem...
- Autores:
-
Gómez Rivas, Hugo Alexánder
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2023
- Institución:
- Universidad de Antioquia
- Repositorio:
- Repositorio UdeA
- Idioma:
- eng
- OAI Identifier:
- oai:bibliotecadigital.udea.edu.co:10495/37330
- Acceso en línea:
- https://hdl.handle.net/10495/37330
- Palabra clave:
- Action research
Gamification
Classroom management
English language learning
Aprendizaje de lenguas
Gamificación
Inglés - Aprendizaje
Investigación acción
Manejo de clase
http://id.loc.gov/authorities/subjects/sh2015002481
http://id.loc.gov/authorities/subjects/sh85000722
- Rights
- openAccess
- License
- http://creativecommons.org/licenses/by-nc-nd/2.5/co/
