To What Extent Does the Use of "Technological Strategies for Classroom Management" (TSCM) Lessen Third Graders' Disruptive Behaviors in an EFL Class?

ABSTRACT: This action research study was thought to evaluate the effectiveness of a new approach, Teaching Strategies for Classroom Management (TSCM), designed to diminish disruptive behaviors of third graders in an EFL class at the Institución Educativa Francisco Miranda. Data were collected throug...

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Autores:
Mejía Agudelo, Juan Esteban
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2018
Institución:
Universidad de Antioquia
Repositorio:
Repositorio UdeA
Idioma:
eng
OAI Identifier:
oai:bibliotecadigital.udea.edu.co:10495/10266
Acceso en línea:
http://hdl.handle.net/10495/10266
Palabra clave:
Disciplina escolar
School discipline
Método de enseñanza
Teaching methods
Juegos educativos
Educational games
http://vocabularies.unesco.org/thesaurus/concept8159
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/2.5/co/
Description
Summary:ABSTRACT: This action research study was thought to evaluate the effectiveness of a new approach, Teaching Strategies for Classroom Management (TSCM), designed to diminish disruptive behaviors of third graders in an EFL class at the Institución Educativa Francisco Miranda. Data were collected through four questionnaires to the cooperating teacher and the students, a journal and a behavioral chart. The data analysis revealed that disruptive behaviors diminished after implementing three different strategies: Good Behavior Game (GBG) instructions, technological means, and activities related to the students¿ interests. It was found that some GBG instructions and the use of videos were critical to achieve the main goal because students felt rewarded, motivated and engaged after working cooperatively.