Desarrollo de un sistema interactivo de realidad aumentada para el despliegue de mapas de ruido
Since noise maps are an important tool for diagnosing environmental problems related to noise,there is a need for the creation of a tool that promote and invite people affected by such problems.It seeks to generate a social appropriation that allows the entire community to integrate with theadminist...
- Autores:
-
Arias Apráez, Juan Sebastián
- Tipo de recurso:
- Fecha de publicación:
- 2020
- Institución:
- Universidad de San Buenaventura
- Repositorio:
- Repositorio USB
- Idioma:
- spa
- OAI Identifier:
- oai:bibliotecadigital.usb.edu.co:10819/8016
- Acceso en línea:
- http://hdl.handle.net/10819/8016
- Palabra clave:
- Mapas de ruido
Realidad aumentada
Ambisonics
Audio espacial
Audio 3D
Video 360
Noise maps
Augmented reality
Ruido
- Rights
- License
- Atribución-NoComercial-SinDerivadas 2.5 Colombia
Summary: | Since noise maps are an important tool for diagnosing environmental problems related to noise,there is a need for the creation of a tool that promote and invite people affected by such problems.It seeks to generate a social appropriation that allows the entire community to integrate with theadministrative authorities of the territory, to seek solutions together. Therefore, the development ofan interactive system that uses augmented reality to display noise maps is presented, which also isintegrated with soundscape recordings through audio3D and 360 video.The 5 phases in which the project was carried out are presented. These include, first, the bibliographicreview that served as theoretical and practical support of the work. Next, we describe the process ofthe design and construction of the hardware, and the characteristics that were taken into account forthe proper integration of its components. Subsequently, the development of the deployment system isexplained, including the process of loading the noise maps, the design of the augmented reality markersand the algorithms necessary for their operation. Also, the main development characteristics of the3D audio reproduction module are shown, to conclude with the explanation of the implementationprocess of the mobile application where the soundcape recording protocol is specified.Finally, demonstrative videos recorded throughout the development of the work are exhibited andthe events where it has been socialized throughout its construction are listed |
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