Manual protection for gamers who spend lots of time playing

This article arose for a personal experience and from other gamers. A latent problem was identified after players have used the video game controls. One of the first signs was the discomfort in their hands and more severe ones such as temporary injuries to the palms and fingers. From this observatio...

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Tipo de recurso:
Fecha de publicación:
2020
Institución:
Universidad Católica de Pereira
Repositorio:
Repositorio Institucional - RIBUC
Idioma:
spa
OAI Identifier:
oai:repositorio.ucp.edu.co:10785/10227
Acceso en línea:
https://revistas.ucp.edu.co/index.php/grafias/article/view/1360
http://hdl.handle.net/10785/10227
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openAccess
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Derechos de autor 2014 Revista Grafías
id RepoRIBUC_c785267db595bf19053ac6b397a90e24
oai_identifier_str oai:repositorio.ucp.edu.co:10785/10227
network_acronym_str RepoRIBUC
network_name_str Repositorio Institucional - RIBUC
repository_id_str
spelling Manual protection for gamers who spend lots of time playingProtección manual para video jugadores en exposición a largas jornadas de juegosThis article arose for a personal experience and from other gamers. A latent problem was identified after players have used the video game controls. One of the first signs was the discomfort in their hands and more severe ones such as temporary injuries to the palms and fingers. From this observation, an innovative proposal is developed to address the users anthropometric and ergonomics relations. Thus, generate and interaction in accordance with the parameters of protection, conformity, and luxury. The main objective of this proposal is the protection of the users when they are playing video games for several hours.Este artículo surgió por la experiencia propia y la de otros jugadores de videojuegos, donde se detecta un problema latente en la incomodidad de las manos luego de determinado tiempo de juego, presentándose lesiones temporales en la palma y dedos. A partir de esto, se realiza una propuesta innovadora que puede atender las relaciones antropométricas y ergonómicas del usuario. De este modo, se busca generar en él una interacción objetual de acuerdo con los parámetros de protección, comodidad y lujo. Como objetivo principal se plantea la protección del usuario cuando se expone a largas horas de juego.Universidad Católica de Pereira2022-06-01T19:24:16Z2022-06-01T19:24:16Z2020-05-07Artículo de revistahttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_2df8fbb1application/pdfhttps://revistas.ucp.edu.co/index.php/grafias/article/view/1360http://hdl.handle.net/10785/10227Revista Grafías; Núm. 25 (Abr. - Jun., 2014); 55 - 581900-5679spahttps://revistas.ucp.edu.co/index.php/grafias/article/view/1360/1368Derechos de autor 2014 Revista Grafíashttps://creativecommons.org/licenses/by-nc/4.0/deed.es_EShttps://creativecommons.org/licenses/by-nc/4.0/deed.es_ESinfo:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Guillermo Parra, Juanoai:repositorio.ucp.edu.co:10785/102272025-01-27T19:14:02Z
dc.title.none.fl_str_mv Manual protection for gamers who spend lots of time playing
Protección manual para video jugadores en exposición a largas jornadas de juegos
title Manual protection for gamers who spend lots of time playing
spellingShingle Manual protection for gamers who spend lots of time playing
title_short Manual protection for gamers who spend lots of time playing
title_full Manual protection for gamers who spend lots of time playing
title_fullStr Manual protection for gamers who spend lots of time playing
title_full_unstemmed Manual protection for gamers who spend lots of time playing
title_sort Manual protection for gamers who spend lots of time playing
description This article arose for a personal experience and from other gamers. A latent problem was identified after players have used the video game controls. One of the first signs was the discomfort in their hands and more severe ones such as temporary injuries to the palms and fingers. From this observation, an innovative proposal is developed to address the users anthropometric and ergonomics relations. Thus, generate and interaction in accordance with the parameters of protection, conformity, and luxury. The main objective of this proposal is the protection of the users when they are playing video games for several hours.
publishDate 2020
dc.date.none.fl_str_mv 2020-05-07
2022-06-01T19:24:16Z
2022-06-01T19:24:16Z
dc.type.none.fl_str_mv Artículo de revista
http://purl.org/coar/resource_type/c_6501
http://purl.org/coar/version/c_970fb48d4fbd8a85
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
dc.type.coar.fl_str_mv http://purl.org/coar/resource_type/c_2df8fbb1
status_str publishedVersion
dc.identifier.none.fl_str_mv https://revistas.ucp.edu.co/index.php/grafias/article/view/1360
http://hdl.handle.net/10785/10227
url https://revistas.ucp.edu.co/index.php/grafias/article/view/1360
http://hdl.handle.net/10785/10227
dc.language.none.fl_str_mv spa
language spa
dc.relation.none.fl_str_mv https://revistas.ucp.edu.co/index.php/grafias/article/view/1360/1368
dc.rights.none.fl_str_mv Derechos de autor 2014 Revista Grafías
https://creativecommons.org/licenses/by-nc/4.0/deed.es_ES
https://creativecommons.org/licenses/by-nc/4.0/deed.es_ES
info:eu-repo/semantics/openAccess
http://purl.org/coar/access_right/c_abf2
rights_invalid_str_mv Derechos de autor 2014 Revista Grafías
https://creativecommons.org/licenses/by-nc/4.0/deed.es_ES
http://purl.org/coar/access_right/c_abf2
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidad Católica de Pereira
publisher.none.fl_str_mv Universidad Católica de Pereira
dc.source.none.fl_str_mv Revista Grafías; Núm. 25 (Abr. - Jun., 2014); 55 - 58
1900-5679
institution Universidad Católica de Pereira
repository.name.fl_str_mv
repository.mail.fl_str_mv
_version_ 1844494567699644416