Development of a biomechanical analysis software through motion capture data using the KINECT sensor for assisted rehabilitation using video games

This paper presents the potential of the Microsoft Kinect device as a tool for rehabilitation of injuries,illnesses and injuries in the human body which allows patients to control and interact with virtual environments different applications without having to handle any gaming devi...

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Autores:
Tipo de recurso:
Article of journal
Fecha de publicación:
2019
Institución:
Universidad Católica de Pereira
Repositorio:
Repositorio Institucional - RIBUC
Idioma:
spa
OAI Identifier:
oai:repositorio.ucp.edu.co:10785/9821
Acceso en línea:
https://revistas.ucp.edu.co/index.php/entrecienciaeingenieria/article/view/614
http://hdl.handle.net/10785/9821
Palabra clave:
Rights
openAccess
License
Derechos de autor 2019 Entre Ciencia e Ingeniería
Description
Summary:This paper presents the potential of the Microsoft Kinect device as a tool for rehabilitation of injuries,illnesses and injuries in the human body which allows patients to control and interact with virtual environments different applications without having to handle any gaming device and a haptic interface allowing a wireless interaction through  natural user interface using gestures. All this in order to capture real-time data such as positions and Euler angles of joints normal motion and perform mobility analysis based on the Software BIOCIRAC for biomechanical analysis of  movement, continuously monitor the process of rehabilitation and quantification of the results of therapy.