TEACHERS’ AND STUDENTS’ DIGITAL SKILLS DURING VIRTUAL TEACHING DEVELOPMENT. LAGUNA UNIVERSITY STUDY CASE
This article offers some of the results of an empirical research developed at University of La Laguna (Spain), the main idea was to understand both students and teachers real usage of ICT and to investigate about its influence in their digital teaching and learning processes in higher education. In...
- Autores:
- Tipo de recurso:
- http://purl.org/coar/resource_type/c_7003
- Fecha de publicación:
- 2013
- Institución:
- Universidad Pedagógica y Tecnológica de Colombia
- Repositorio:
- RiUPTC: Repositorio Institucional UPTC
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.uptc.edu.co:001/14592
- Acceso en línea:
- https://revistas.uptc.edu.co/index.php/historia_educacion_latinamerican/article/view/1993
https://repositorio.uptc.edu.co/handle/001/14592
- Palabra clave:
- History of Latin American Education Journal
eLearning
education technology
university students
higher education
ICT
on line teaching
University of La Laguna - ULL
Social Sciences
Revista Historia de la Educación Latinoamericana
eLearning
tecnología educativa
estudiante universitario
educación superior
TIC
docencia virtual
Universidad La Laguna –ULL.
Ciencias Sociales
- Rights
- License
- Copyright (c) 2012 Journal History of Latin American Education
Summary: | This article offers some of the results of an empirical research developed at University of La Laguna (Spain), the main idea was to understand both students and teachers real usage of ICT and to investigate about its influence in their digital teaching and learning processes in higher education. In order to manage this study’s development two independent questionnaires for 1561 students and 206 teachers who participated in the research. In this paper authors present only results mainly related to usage of ITC or digital skills of both teachers and students, in order to describe information about: search methods, communications development (e mail, forum use, instant messaging, social networking), accomplishing specific tasks: (use of different software, use of image edition software, use of video or audio editing software); entertainment activities (downloading music or movies); academy activities (use of collaborative work space, use of online classrooms); web participation activities (personal web page edition, management or use of other web sites and blogging). |
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