Promoting English reading skills through video games: A case study
The concept of video games has been explored as an entertainment object. However, in recent years, various authors have explored video games' potential in teaching. This research was implemented using an interpretive methodology based on a case study with a population of six students from a pub...
- Autores:
-
Manco García, Harrison
Santa Rodriguez, German Steven
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2024
- Institución:
- Universidad Católica Luis Amigó
- Repositorio:
- Repositorio Institucional Universidad Católica Luis Amigó
- Idioma:
- eng
- OAI Identifier:
- oai:repository.ucatolicaluisamigo.edu.co:20.500.14.531/5019
- Palabra clave:
- Gamification
Educational game
Reading
Audiovisual teaching
a
- Rights
- closedAccess
- License
- https://creativecommons.org/licenses/by-nd/4.0/
